Server

Guide to use the script more advanced

Server Events

AddMoney

Use this event when the player receives cash

Attribute:

  • playerid:

    • integer: server id of the player

  • monetype:

    • string: type of the money

  • amount:

    • integer: amount of money

  • currentbalance:

    • integer: the player's current balance of money

  • reason:

    • string: any reason can be added for the transfer

Usage
TriggerEvent('highqez_cashitem:server:AddMoney', playerid, moneytype, amount, currentbalance, reason)

RemoveMoney

Use this event when the player loses cash

Attribute:

  • playerid:

    • integer: server id of the player

  • monetype:

    • string: type of the money

  • amount:

    • integer: amount of money

  • currentbalance:

    • integer: the player's current balance of money

  • reason:

    • string: any reason can be added for the transfer

Usage
TriggerEvent('highqez_cashitem:server:RemoveMoney', playerid, moneytype, amount, currentbalance, reason)

SetMoney

Use this event when the player's cash is reset to certain value

Attribute:

  • playerid:

    • integer: server id of the player

  • monetype:

    • string: type of the money

  • amount:

    • integer: amount of money

  • reason:

    • string: any reason can be added for the transfer

Usage
TriggerEvent('highqez_cashitem:server:SetMoney', playerid, moneytype, amount, reason)

AddItem

Use this event when an item is added to the player

Attribute:

  • playerid:

    • integer: server id of the player

  • item:

    • string: name of the item

  • amount:

    • integer: amount of item

Usage
TriggerEvent('highqez_cashitem:server:AddItem', playerid, item, amount)

RemoveItem

Use this event when an item is removed from the player

Attribute:

  • playerid:

    • integer: server id of the player

  • item:

    • string: name of the item

  • amount:

    • integer: amount of item

Usage
TriggerEvent('highqez_cashitem:server:RemoveItem', playerid, item, amount)

ClearInventory

Use this event when clearing the player's inventory

Attribute:

  • playerid:

    • integer: server id of the player

Usage
TriggerEvent('highqez_cashitem:server:ClearInventory', playerid)

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